Pokélog ENG
Introduction
Pokélog is a system developed to record detailed information about the Pokémon encountered by trainers, serving as a living book of knowledge that expands as trainers interact with different species throughout their journey. Its progression occurs through actual battles in hunting locations, recording abilities, behaviors, and fighting patterns based on the practical experience of trainers.
The interface is located under the player's profile, via the default shortcut P. All creatures are classified according to their element.
How it works
The record is automatically made when defeating any Pokémon. Upon completion, the player will be notified that they have reached the goal of defeating Pokémon of that type and can claim their reward.
Within the same category, such as level 40 Pokémon, the amount needed to complete each Pokélog will be similar (with rare exceptions). However, it is natural that the difficulty will vary between them, as some are more common and others are rarer in terms of distribution across the map. For example, completing the Pokélog for a Bronzor may take much longer than that for a Rhyhorn, just as a Pachirisu tends to be harder to find than a Charizard.
Pokélog considers all “Pokémon variations” as valid entries for the same Pokémon. Let's take Pidgeot as an example. If a trainer is interested in completing the Pokélog for Pidgeot, Pidgeot found in Kanto, Outland (Brave Pidgeot), Nightmare (Nightmare Pidgeot or T1H Pidgeot) will be counted within the “Pidgeot” category. Regarding regional forms, which are in fact different Pokémon, each has its own specific count; so in the case of Grimer, it has its own category while Alolan Grimer is in another, and each Pokémon counts only for its own category.
Attention: Only Pokémon found in the open world or hunting grounds will be counted in the Pokélog; those found exclusively in special content (DZs, Rifts, etc.) or Pokémon belonging to enemy trainers are not included in the system. In addition, Pokémon considered rare (such as Mamoswine) and Shinies are also cataloged, although there are some exceptions, such as Elder Pokémon (Shiny from Outland), which are not counted.
Rewards
Each cataloged Pokémon has three stages of progress, which reward players with Experience, Research Notes, and Pokélog Points. Some Pokémon, such as Shinies or other variations, may not provide Experience rewards during the stages of progress.
The Pokélog is a more dynamic and varied form of progression, similar to the daily catch system. Completing Pokélog stages grants experience, serving as a complementary alternative to traditional tasks. Upon completing a given Pokélog stage, your reward can be redeemed once. Most stages grant experience upon completion. The first stage is quicker to complete, while subsequent stages require more effort but offer additional rewards beyond experience.
Pokélog Research Notes
Pokélog Research Notes are records made during field research conducted when defeating Pokémon. Upon obtaining a certain amount of Pokélog Research Notes, the player will be able to exchange this item for items that will contribute to their progress in the game; however, there is a limit to the number of exchanges that can be made. In addition, it is also possible to acquire some cosmetics. To unlock the exchange interface, the player must speak to the NPC Professor Magnolia in the Lost Ruins in Johto. She will ask for 50 Pokélog Research Notes so that she can study your achievements.

Afterwards, the player should talk to the NPC Kukui, located on the same island. He is responsible for exchanging Pokélog Research Notes for consumable and cosmetic items.

In the table below, players can check out all the crafting possibilities.
| Item | Craft Time | Number of Available Crafts | Requirement | ||
|---|---|---|---|---|---|
| Premier Ball | 1 second | 200 | 10 Pokélog Research Notes | ||
| Profession Booster | 1 second | 6 | 75 Pokélog Research Notes | ||
| Minor XP Boost | 1 second | 6 | 50 Pokélog Research Notes | ||
| Energy Drink | 1 second | 4 | 100 Pokélog Research Notes | ||
| Pokélog Booster | 1 second | 6 | 100 Pokélog Research Notes | ||
| Pokélog Catcher Totem | 1 second | 10 | 50 Pokélog Research Notes | ||
| Pokélog Charm Totem | 1 second | 6 | 100 Pokélog Research Notes | ||
| Bestial Marowak Avatar Card | 1 second | 1 | 500 Pokélog Research Notes | ||
| Bestial Marowak Avatar Card | 1 second | 1 | 500 Pokélog Research Notes | ||
| Bestial Marowak Costume | 1 second | 1 | 3000 Pokélog Research Notes | ||
Pokélog Points
Pokélog Points are virtual rewards earned by cataloging Pokémon. They can be used to unlock Legendary Runes, which have connections to legendary Pokémon and their powers.
Notes:
- Unlocked Legendary Runes are permanent for the character and can be activated as needed by the player.
- Trainers are free to accumulate and spend Pokélog Points as they wish.
Legendary Runes
Legendary Runes are ancient symbols that contain hidden powers capable of interacting with spiritual and legendary Pokémon. These runes are scattered across the remote island of Lost Ruins, in the Johto region. There are indications that an ancient civilization worshipped legendary Pokémon and inscribed formulas on these monoliths to channel their power. These inscriptions are directly connected to legendary Pokémon such as Darkrai, Zacian, Celebi, Victini, Zamazenta, Moltres, Mewtwo, Articuno, Zapdos, Ho-Oh, Lugia, and Mew. Each one represents aspects such as time, light, protection, conflict, and other fundamental elements of the Pokémon world.
Unlocking Legendary Runes
Once unlocked, these runes can provide the trainer with different bonuses by completing Pokélog stages. To unlock them, players must spend Pokélog Points, while activating them requires completing a certain number of Pokélogs of the desired element.
Trainers can have up to three slots to use Runes simultaneously. Initially, all characters have only one available slot, but additional slots can be unlocked by purchasing expansions.
The bonuses provided by Runes are based on the element assigned to them. After unlocking a Rune, the player must select an element before activating it. The bonus will only apply to the selected element until the trainer removes the Rune or changes the assigned element.
The following Runes are available:
| Rune | Bonus | Requirement | ||
|---|---|---|---|---|
|
Flamewing | Your Pokémon has a 5% chance to trigger an elemental attack against enemies of the selected element. Does not work in Nightmare World. | 1000 Pokélog Points | |
|
Tempest | When your Pokémon is attacked by a Pokémon of the corresponding element, it gains 30MS for 20 seconds. | 800 Pokélog Points | |
|
Victory | The trainer gains a 5% capture bonus against Pokémon of the selected element. | 2000 Pokélog Points | |
|
Powerful | The trainer gains a 5% experience bonus against Pokémon of the selected element. | 2000 Pokélog Points | |
|
Unscathed | Your Pokémon has a 50% chance to avoid negative effects caused by Pokémon of the selected element. This bonus stacks with your Pokémon's own bonus. | 1100 Pokélog Points | |
|
Guardian | Your Pokémon has a 5% chance to block attacks from a Pokémon of the selected element. | 2400 Pokélog Points | |
|
Heroic | Your Pokémon has a 5% chance to land a critical hit on a Pokémon of the selected element. | 2400 Pokélog Points | |
|
Frozen | Your Pokémon reduces the movement speed of Pokémon of the selected element by 50MS for 20 seconds. | 900 Pokélog Points | |
|
Sacred | Your Pokémon receives a 5% loot bonus against Pokémon of the selected element. | 2300 Pokélog Points | |
|
Ocean | Your character becomes 10% more resistant to the selected element. | 1200 Pokélog Points | |
|
Nightmare | Your Pokémon has a 5% chance to apply the Blind effect for 6 seconds with its attacks against Pokémon of the selected element. | 1400 Pokélog Points | |
|
Celestial | You have a 30% higher chance of encountering shiny Pokémon of the corresponding element. | 2600 Pokélog Points | |
Attention: Once a Rune is unlocked, it will remain permanently available to the character that unlocked it. The player must then assign an element to activate its bonus.
Rune Sale
When selling a Rune, the Pokélog Points spent to unlock it will be returned to the player.
The first sale of a Rune is free.
| Rune | Sale Value | Points Received |
|---|---|---|
Celestial Rune |
10.4KK | 2.600 Pokélog Points |
Guardian Rune |
9.6KK | 2.400 Pokélog Points |
Heroic Rune |
9.6KK | 2.400 Pokélog Points |
Sacred Rune |
9.2KK | 2.300 Pokélog Points |
Victory Rune |
8KK | 2.000 Pokélog Points |
Powerful Rune |
8KK | 2.000 Pokélog Points |
Nightmare Rune |
5.6KK | 1.400 Pokélog Points |
Ocean Rune |
4.8KK | 1.200 Pokélog Points |
Unscathed Rune |
4.4KK | 1.100 Pokélog Points |
Flamewing Rune |
4KK | 1.000 Pokélog Points |
Frozen Rune |
3.6KK | 900 Pokélog Points |
Tempest Rune |
3.2KK | 800 Pokélog Points |
Changing the Element of an Active Rune
To change the element of an active Rune, a fee will be charged based on the player's level. Keep in mind that an element is unlocked after the player completes 10 Pokélogs of that element.
| Player Level | Cost |
|---|---|
| 1 to 149 | 5K |
| 150 to 249 | 10K |
| 250 to 399 | 20K |
| 400 or higher | 30K |
Changing the Active Rune
To switch an active Rune to another Rune, a fee will be charged based on the player's level.
| Player Level | Cost |
|---|---|
| 1 to 149 | 10K |
| 150 to 249 | 30K |
| 250 to 399 | 150K |
| 400 or higher | 300K |