Catch System: mudanças entre as edições
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! width="12.5%" | [[Eevee]] | ! width="12.5%" | [[Eevee]] | ||
! width="12.5%" | [[Runerigus]] | ! width="12.5%" | [[Runerigus]] | ||
! width="12.5%" | [[Kleavor]] | |||
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| width="12.5%" | [[File:202-Wobbuffet.png|link=Wobbuffet]] | | width="12.5%" | [[File:202-Wobbuffet.png|link=Wobbuffet]] | ||
| width="12.5%" | [[File:133-Eevee.png|link=Eevee]] | | width="12.5%" | [[File:133-Eevee.png|link=Eevee]] | ||
| width="12.5%" | [[file:867 - Runerigus.png|link=|link=|link=Runerigus]] | | width="12.5%" | [[file:867 - Runerigus.png|link=|link=|link=Runerigus]] | ||
| width="12.5%" | [[file:900 - Kleavor.png|link=]] | |||
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Edição atual tal como às 01h06min de 12 de março de 2026

How it works
The Catch System increases the probability of catching a Pokémon, avoiding extreme damage.
Based on the price of balls used, it determines how much money you have spent in total so far. The probability of catching a Pokémon increases as your spending approaches or exceeds its value in NPC Heather's (Pokémon) store.
Notes
- The Catch System does not guarantee a profit. Occasionally, it is possible - and quite likely - that you will spend more balls than the Pokémon is worth in order to capture it.
- Any number of balls used to catch a Pokémon can be considered normal; it's just bad luck. As the Catch System is integrated, it is impossible for a single catch to be a bug. In other words, if a bug were to appear in this system, it would affect all players simultaneously and prevent them from catching any Pokémon.
- The Catch System is only applied if your character is at the same level or higher as the Pokémon you are trying to catch.
- Pokémon considered rare by the PokeXGames team are not included in the Catch System.