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	<id>http://wiki.pokexgames.com/index.php?action=history&amp;feed=atom&amp;title=Trainer_Radar_%28EN%29</id>
	<title>Trainer Radar (EN) - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.pokexgames.com/index.php?action=history&amp;feed=atom&amp;title=Trainer_Radar_%28EN%29"/>
	<link rel="alternate" type="text/html" href="http://wiki.pokexgames.com/index.php?title=Trainer_Radar_(EN)&amp;action=history"/>
	<updated>2026-09-08T10:29:41Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
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	<entry>
		<id>http://wiki.pokexgames.com/index.php?title=Trainer_Radar_(EN)&amp;diff=135587&amp;oldid=prev</id>
		<title>Azamba em 01h37min de 6 de setembro de 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.pokexgames.com/index.php?title=Trainer_Radar_(EN)&amp;diff=135587&amp;oldid=prev"/>
		<updated>2026-09-06T01:37:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 01h37min de 6 de setembro de 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Linha 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt; [[Arquivo:Sistema de Sonar.png|link=]] &amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt; [[Arquivo:Sistema de Sonar.png|link=]] &amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonar &lt;/del&gt;System will operate through &amp;#039;&amp;#039;&amp;#039;charges shared across the account&amp;#039;&amp;#039;&amp;#039;, rather than individually per character. It is possible to accumulate a maximum of 5 charges. When using a charge, the recharge time is 5 minutes to recover a new charge. In addition, there will be a 10-second interval between each use, even if the player still has available charges.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trainer Radar &lt;/ins&gt;System will operate through &amp;#039;&amp;#039;&amp;#039;charges shared across the account&amp;#039;&amp;#039;&amp;#039;, rather than individually per character. It is possible to accumulate a maximum of 5 charges. When using a charge, the recharge time is 5 minutes to recover a new charge. In addition, there will be a 10-second interval between each use, even if the player still has available charges.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By clicking on the system icon, simply select the area you wish to check. The system can be used regardless of the player&amp;#039;s location. For example, it is possible to be in Kanto and check an area in Nightmare World. It will also be possible to perform the check through another player&amp;#039;s camera.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By clicking on the system icon, simply select the area you wish to check. The system can be used regardless of the player&amp;#039;s location. For example, it is possible to be in Kanto and check an area in Nightmare World. It will also be possible to perform the check through another player&amp;#039;s camera.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff::1.12:old-135562:rev-135587 --&gt;
&lt;/table&gt;</summary>
		<author><name>Azamba</name></author>
	</entry>
	<entry>
		<id>http://wiki.pokexgames.com/index.php?title=Trainer_Radar_(EN)&amp;diff=135562&amp;oldid=prev</id>
		<title>Azamba: Criou página com &#039;link=Trainer Radar &lt;center&gt; link= &lt;/center&gt;  The purpose of the Trainer Radar System is to assist the player in identifying the presence of other players in certain locations, mainly in hunting areas.  To access the system, simply open the minimap (Ctrl + Tab) and click on the antenna located on the right side of the interface. The antenna will be available to all players, but the system can only be used by &#039;&#039;&#039;level 50...&#039;</title>
		<link rel="alternate" type="text/html" href="http://wiki.pokexgames.com/index.php?title=Trainer_Radar_(EN)&amp;diff=135562&amp;oldid=prev"/>
		<updated>2026-09-05T16:57:35Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;&lt;a href=&quot;/Arquivo:PT-BR.png&quot; title=&quot;Arquivo:PT-BR.png&quot;&gt;link=Trainer Radar&lt;/a&gt; &amp;lt;center&amp;gt; &lt;a href=&quot;/Arquivo:Trainer_Radar.png&quot; title=&quot;Arquivo:Trainer Radar.png&quot;&gt;link=&lt;/a&gt; &amp;lt;/center&amp;gt;  The purpose of the Trainer Radar System is to assist the player in identifying the presence of other players in certain locations, mainly in hunting areas.  To access the system, simply open the minimap (Ctrl + Tab) and click on the antenna located on the right side of the interface. The antenna will be available to all players, but the system can only be used by &amp;#039;&amp;#039;&amp;#039;level 50...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Arquivo:PT-BR.png|link=Trainer Radar]]&lt;br /&gt;
&amp;lt;center&amp;gt; [[Arquivo:Trainer Radar.png|link=]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The purpose of the Trainer Radar System is to assist the player in identifying the presence of other players in certain locations, mainly in hunting areas.&lt;br /&gt;
&lt;br /&gt;
To access the system, simply open the minimap (Ctrl + Tab) and click on the antenna located on the right side of the interface. The antenna will be available to all players, but the system can only be used by &amp;#039;&amp;#039;&amp;#039;level 50 or higher and VIP players&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[Arquivo:Sistema de Sonar.png|link=]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sonar System will operate through &amp;#039;&amp;#039;&amp;#039;charges shared across the account&amp;#039;&amp;#039;&amp;#039;, rather than individually per character. It is possible to accumulate a maximum of 5 charges. When using a charge, the recharge time is 5 minutes to recover a new charge. In addition, there will be a 10-second interval between each use, even if the player still has available charges.&lt;br /&gt;
&lt;br /&gt;
By clicking on the system icon, simply select the area you wish to check. The system can be used regardless of the player&amp;#039;s location. For example, it is possible to be in Kanto and check an area in Nightmare World. It will also be possible to perform the check through another player&amp;#039;s camera.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[Arquivo:Ativando Sonar.gif|link=]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When activating the system, it will record the player&amp;#039;s position at the moment of activation. If the tracked player moves after activation, the displayed position will not be updated. The system will perform the check on all floors of the selected location, as well as consider other servers to which the player may be immediately transferred, such as global servers (Unite). By clicking on the image of the tracked player, it will be possible to send a message directly to them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[Arquivo:Sonar-Outro Mundo e Andar.png|link=]] &amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azamba</name></author>
	</entry>
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